![]() Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Shadow Gambit: The Cursed Crew Mimimi Games Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar With 3. Very rare to fail a hunt unless you or your team were too lazy to heal/didnt upgrade armor, very few 1 shot mechanics and the wirebug mobility removes much of the punishment of getting hit, bad positioning and greeding on long combos. The DLC, Sunbreak, has been announced to release on Summer 2022 for both Switch and PC. MH:Rise finally came out of early access. Im not a Monster Hunter veteran, but Rise did seem a bit too easy compared to World. Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The Steam page says that 'Hunters will also get immediate access to a number of free title updates that include new monsters, quests, gear and more'. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. It literally just needs more content./r/Games is for informative and interesting gaming content and discussions. It has an incredibly solid foundation in place. And while neither World nor Rise are my "favourite" MH game at present, I strongly suspect Rise will be once its expansion hits. That said, Rise is also getting a "massive expansion" soon, which should help with the content issue. My "ideal" MH game would be somewhere in between the two: with both the groundedness and content-richness of MHW, and Rise's focus on map design, interactivity, and improved mobility. Rise's mobility is also unmatched, between the Wirebugs and new skills, and the typical MH Rise hunt will see you grappling and swinging and chasing monsters across the various maps, feeling like a monster-hunting ninja. The issue here is not that capping is better or worse than killing, its that there is an auto-translated message that tells everyone to capture, but there isnt. ![]() Rise's maps aren't as large as World's, but are infinitely more interesting, with much more verticality and interactivity. Capping a monster gives you 2 rewards which have a higher chance of being the rare parts, but killing gives you 3 carves plus more time to cut tail/break parts/wyvern ride for shinies. However, it more than makes up for this with its maps, mobility, and gameplay, which are the best in the series. Meanwhile, Rise has a terrible story and doesn't do a great job of curating its content, which can make it feel a little lighter and less content-heavy. It can take ages just to find your way around and actually get to hunting. Movement can often feel slow and sluggish, and some of the maps in World are terribly convoluted. However, the game tries too hard to be cinematic and "immersive," and this comes at the expense of the gameplay and pacing. World is gorgeous, has a lot of content, and a reasonably interesting story and village hubs that really pull you into its world. ![]() They're both good Monster Hunter games, but each has a very different approach to MH that feels like it excels in one department and compromises entirely too much in another. ![]()
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